Uniform Motion
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Representing Uniform Motion Graphs
1) slope = (d2 - d1) / ( t2 - t1) = change in position /change in time = Dd / Dt = velocity 2) For uniform motion, the graph appears to be a straight line with a constant slope and a constant velocity. A steeper slope indicates a larger velocity. |
| 3) For non-uniform motion, the slope changes. As the velocity increases, the slope increases. As the velocity decreases, the slope decreases |
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| 3) For non-uniform motion, changes in velocity are recognized by segments of the graph that are not horizontal. |
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1) Calculate the velocity by taking the slope of a position Vs. time graph.
2) Given a position vs. time graph, draw the corresponding velocity vs. time graph.
3) Given a velocity vs. time graph, draw the corresponding position vs. time graph. 4) Given a position vs. time graph determine the instantaneous velocity at a given time by
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5) Given a velocity vs. time graph, determine the instantaneous velocity at a given time by
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6) Determine the average velocity from a position vs. time graph by
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Motion Maps
Any
motion can be represented using motion maps. Motion maps consist of
points which represent both position and time. Arrows represent the
velocity. The length of the arrow is proportional to the velocity.
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Kinematics Problems using v = Dd / Dt 1) Simple problems where two out of the three variables are given and you have to solve for the third. 2) More complicated problems involving
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